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- /*
- * Copyright 2011 The LibYuv Project Authors. All rights reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
- #define INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
- #include "libyuv/basic_types.h"
- // TODO(fbarchard): Remove the following headers includes.
- #include "libyuv/convert.h"
- #include "libyuv/convert_argb.h"
- #ifdef __cplusplus
- namespace libyuv {
- extern "C" {
- #endif
- // Copy a plane of data.
- LIBYUV_API
- void CopyPlane(const uint8* src_y,
- int src_stride_y,
- uint8* dst_y,
- int dst_stride_y,
- int width,
- int height);
- LIBYUV_API
- void CopyPlane_16(const uint16* src_y,
- int src_stride_y,
- uint16* dst_y,
- int dst_stride_y,
- int width,
- int height);
- // Set a plane of data to a 32 bit value.
- LIBYUV_API
- void SetPlane(uint8* dst_y,
- int dst_stride_y,
- int width,
- int height,
- uint32 value);
- // Split interleaved UV plane into separate U and V planes.
- LIBYUV_API
- void SplitUVPlane(const uint8* src_uv,
- int src_stride_uv,
- uint8* dst_u,
- int dst_stride_u,
- uint8* dst_v,
- int dst_stride_v,
- int width,
- int height);
- // Merge separate U and V planes into one interleaved UV plane.
- LIBYUV_API
- void MergeUVPlane(const uint8* src_u,
- int src_stride_u,
- const uint8* src_v,
- int src_stride_v,
- uint8* dst_uv,
- int dst_stride_uv,
- int width,
- int height);
- // Split interleaved RGB plane into separate R, G and B planes.
- LIBYUV_API
- void SplitRGBPlane(const uint8* src_rgb,
- int src_stride_rgb,
- uint8* dst_r,
- int dst_stride_r,
- uint8* dst_g,
- int dst_stride_g,
- uint8* dst_b,
- int dst_stride_b,
- int width,
- int height);
- // Merge separate R, G and B planes into one interleaved RGB plane.
- LIBYUV_API
- void MergeRGBPlane(const uint8* src_r,
- int src_stride_r,
- const uint8* src_g,
- int src_stride_g,
- const uint8* src_b,
- int src_stride_b,
- uint8* dst_rgb,
- int dst_stride_rgb,
- int width,
- int height);
- // Copy I400. Supports inverting.
- LIBYUV_API
- int I400ToI400(const uint8* src_y,
- int src_stride_y,
- uint8* dst_y,
- int dst_stride_y,
- int width,
- int height);
- #define J400ToJ400 I400ToI400
- // Copy I422 to I422.
- #define I422ToI422 I422Copy
- LIBYUV_API
- int I422Copy(const uint8* src_y,
- int src_stride_y,
- const uint8* src_u,
- int src_stride_u,
- const uint8* src_v,
- int src_stride_v,
- uint8* dst_y,
- int dst_stride_y,
- uint8* dst_u,
- int dst_stride_u,
- uint8* dst_v,
- int dst_stride_v,
- int width,
- int height);
- // Copy I444 to I444.
- #define I444ToI444 I444Copy
- LIBYUV_API
- int I444Copy(const uint8* src_y,
- int src_stride_y,
- const uint8* src_u,
- int src_stride_u,
- const uint8* src_v,
- int src_stride_v,
- uint8* dst_y,
- int dst_stride_y,
- uint8* dst_u,
- int dst_stride_u,
- uint8* dst_v,
- int dst_stride_v,
- int width,
- int height);
- // Convert YUY2 to I422.
- LIBYUV_API
- int YUY2ToI422(const uint8* src_yuy2,
- int src_stride_yuy2,
- uint8* dst_y,
- int dst_stride_y,
- uint8* dst_u,
- int dst_stride_u,
- uint8* dst_v,
- int dst_stride_v,
- int width,
- int height);
- // Convert UYVY to I422.
- LIBYUV_API
- int UYVYToI422(const uint8* src_uyvy,
- int src_stride_uyvy,
- uint8* dst_y,
- int dst_stride_y,
- uint8* dst_u,
- int dst_stride_u,
- uint8* dst_v,
- int dst_stride_v,
- int width,
- int height);
- LIBYUV_API
- int YUY2ToNV12(const uint8* src_yuy2,
- int src_stride_yuy2,
- uint8* dst_y,
- int dst_stride_y,
- uint8* dst_uv,
- int dst_stride_uv,
- int width,
- int height);
- LIBYUV_API
- int UYVYToNV12(const uint8* src_uyvy,
- int src_stride_uyvy,
- uint8* dst_y,
- int dst_stride_y,
- uint8* dst_uv,
- int dst_stride_uv,
- int width,
- int height);
- LIBYUV_API
- int YUY2ToY(const uint8* src_yuy2,
- int src_stride_yuy2,
- uint8* dst_y,
- int dst_stride_y,
- int width,
- int height);
- // Convert I420 to I400. (calls CopyPlane ignoring u/v).
- LIBYUV_API
- int I420ToI400(const uint8* src_y,
- int src_stride_y,
- const uint8* src_u,
- int src_stride_u,
- const uint8* src_v,
- int src_stride_v,
- uint8* dst_y,
- int dst_stride_y,
- int width,
- int height);
- // Alias
- #define J420ToJ400 I420ToI400
- #define I420ToI420Mirror I420Mirror
- // I420 mirror.
- LIBYUV_API
- int I420Mirror(const uint8* src_y,
- int src_stride_y,
- const uint8* src_u,
- int src_stride_u,
- const uint8* src_v,
- int src_stride_v,
- uint8* dst_y,
- int dst_stride_y,
- uint8* dst_u,
- int dst_stride_u,
- uint8* dst_v,
- int dst_stride_v,
- int width,
- int height);
- // Alias
- #define I400ToI400Mirror I400Mirror
- // I400 mirror. A single plane is mirrored horizontally.
- // Pass negative height to achieve 180 degree rotation.
- LIBYUV_API
- int I400Mirror(const uint8* src_y,
- int src_stride_y,
- uint8* dst_y,
- int dst_stride_y,
- int width,
- int height);
- // Alias
- #define ARGBToARGBMirror ARGBMirror
- // ARGB mirror.
- LIBYUV_API
- int ARGBMirror(const uint8* src_argb,
- int src_stride_argb,
- uint8* dst_argb,
- int dst_stride_argb,
- int width,
- int height);
- // Convert NV12 to RGB565.
- LIBYUV_API
- int NV12ToRGB565(const uint8* src_y,
- int src_stride_y,
- const uint8* src_uv,
- int src_stride_uv,
- uint8* dst_rgb565,
- int dst_stride_rgb565,
- int width,
- int height);
- // I422ToARGB is in convert_argb.h
- // Convert I422 to BGRA.
- LIBYUV_API
- int I422ToBGRA(const uint8* src_y,
- int src_stride_y,
- const uint8* src_u,
- int src_stride_u,
- const uint8* src_v,
- int src_stride_v,
- uint8* dst_bgra,
- int dst_stride_bgra,
- int width,
- int height);
- // Convert I422 to ABGR.
- LIBYUV_API
- int I422ToABGR(const uint8* src_y,
- int src_stride_y,
- const uint8* src_u,
- int src_stride_u,
- const uint8* src_v,
- int src_stride_v,
- uint8* dst_abgr,
- int dst_stride_abgr,
- int width,
- int height);
- // Convert I422 to RGBA.
- LIBYUV_API
- int I422ToRGBA(const uint8* src_y,
- int src_stride_y,
- const uint8* src_u,
- int src_stride_u,
- const uint8* src_v,
- int src_stride_v,
- uint8* dst_rgba,
- int dst_stride_rgba,
- int width,
- int height);
- // Alias
- #define RGB24ToRAW RAWToRGB24
- LIBYUV_API
- int RAWToRGB24(const uint8* src_raw,
- int src_stride_raw,
- uint8* dst_rgb24,
- int dst_stride_rgb24,
- int width,
- int height);
- // Draw a rectangle into I420.
- LIBYUV_API
- int I420Rect(uint8* dst_y,
- int dst_stride_y,
- uint8* dst_u,
- int dst_stride_u,
- uint8* dst_v,
- int dst_stride_v,
- int x,
- int y,
- int width,
- int height,
- int value_y,
- int value_u,
- int value_v);
- // Draw a rectangle into ARGB.
- LIBYUV_API
- int ARGBRect(uint8* dst_argb,
- int dst_stride_argb,
- int x,
- int y,
- int width,
- int height,
- uint32 value);
- // Convert ARGB to gray scale ARGB.
- LIBYUV_API
- int ARGBGrayTo(const uint8* src_argb,
- int src_stride_argb,
- uint8* dst_argb,
- int dst_stride_argb,
- int width,
- int height);
- // Make a rectangle of ARGB gray scale.
- LIBYUV_API
- int ARGBGray(uint8* dst_argb,
- int dst_stride_argb,
- int x,
- int y,
- int width,
- int height);
- // Make a rectangle of ARGB Sepia tone.
- LIBYUV_API
- int ARGBSepia(uint8* dst_argb,
- int dst_stride_argb,
- int x,
- int y,
- int width,
- int height);
- // Apply a matrix rotation to each ARGB pixel.
- // matrix_argb is 4 signed ARGB values. -128 to 127 representing -2 to 2.
- // The first 4 coefficients apply to B, G, R, A and produce B of the output.
- // The next 4 coefficients apply to B, G, R, A and produce G of the output.
- // The next 4 coefficients apply to B, G, R, A and produce R of the output.
- // The last 4 coefficients apply to B, G, R, A and produce A of the output.
- LIBYUV_API
- int ARGBColorMatrix(const uint8* src_argb,
- int src_stride_argb,
- uint8* dst_argb,
- int dst_stride_argb,
- const int8* matrix_argb,
- int width,
- int height);
- // Deprecated. Use ARGBColorMatrix instead.
- // Apply a matrix rotation to each ARGB pixel.
- // matrix_argb is 3 signed ARGB values. -128 to 127 representing -1 to 1.
- // The first 4 coefficients apply to B, G, R, A and produce B of the output.
- // The next 4 coefficients apply to B, G, R, A and produce G of the output.
- // The last 4 coefficients apply to B, G, R, A and produce R of the output.
- LIBYUV_API
- int RGBColorMatrix(uint8* dst_argb,
- int dst_stride_argb,
- const int8* matrix_rgb,
- int x,
- int y,
- int width,
- int height);
- // Apply a color table each ARGB pixel.
- // Table contains 256 ARGB values.
- LIBYUV_API
- int ARGBColorTable(uint8* dst_argb,
- int dst_stride_argb,
- const uint8* table_argb,
- int x,
- int y,
- int width,
- int height);
- // Apply a color table each ARGB pixel but preserve destination alpha.
- // Table contains 256 ARGB values.
- LIBYUV_API
- int RGBColorTable(uint8* dst_argb,
- int dst_stride_argb,
- const uint8* table_argb,
- int x,
- int y,
- int width,
- int height);
- // Apply a luma/color table each ARGB pixel but preserve destination alpha.
- // Table contains 32768 values indexed by [Y][C] where 7 it 7 bit luma from
- // RGB (YJ style) and C is an 8 bit color component (R, G or B).
- LIBYUV_API
- int ARGBLumaColorTable(const uint8* src_argb,
- int src_stride_argb,
- uint8* dst_argb,
- int dst_stride_argb,
- const uint8* luma_rgb_table,
- int width,
- int height);
- // Apply a 3 term polynomial to ARGB values.
- // poly points to a 4x4 matrix. The first row is constants. The 2nd row is
- // coefficients for b, g, r and a. The 3rd row is coefficients for b squared,
- // g squared, r squared and a squared. The 4rd row is coefficients for b to
- // the 3, g to the 3, r to the 3 and a to the 3. The values are summed and
- // result clamped to 0 to 255.
- // A polynomial approximation can be dirived using software such as 'R'.
- LIBYUV_API
- int ARGBPolynomial(const uint8* src_argb,
- int src_stride_argb,
- uint8* dst_argb,
- int dst_stride_argb,
- const float* poly,
- int width,
- int height);
- // Convert plane of 16 bit shorts to half floats.
- // Source values are multiplied by scale before storing as half float.
- LIBYUV_API
- int HalfFloatPlane(const uint16* src_y,
- int src_stride_y,
- uint16* dst_y,
- int dst_stride_y,
- float scale,
- int width,
- int height);
- // Quantize a rectangle of ARGB. Alpha unaffected.
- // scale is a 16 bit fractional fixed point scaler between 0 and 65535.
- // interval_size should be a value between 1 and 255.
- // interval_offset should be a value between 0 and 255.
- LIBYUV_API
- int ARGBQuantize(uint8* dst_argb,
- int dst_stride_argb,
- int scale,
- int interval_size,
- int interval_offset,
- int x,
- int y,
- int width,
- int height);
- // Copy ARGB to ARGB.
- LIBYUV_API
- int ARGBCopy(const uint8* src_argb,
- int src_stride_argb,
- uint8* dst_argb,
- int dst_stride_argb,
- int width,
- int height);
- // Copy Alpha channel of ARGB to alpha of ARGB.
- LIBYUV_API
- int ARGBCopyAlpha(const uint8* src_argb,
- int src_stride_argb,
- uint8* dst_argb,
- int dst_stride_argb,
- int width,
- int height);
- // Extract the alpha channel from ARGB.
- LIBYUV_API
- int ARGBExtractAlpha(const uint8* src_argb,
- int src_stride_argb,
- uint8* dst_a,
- int dst_stride_a,
- int width,
- int height);
- // Copy Y channel to Alpha of ARGB.
- LIBYUV_API
- int ARGBCopyYToAlpha(const uint8* src_y,
- int src_stride_y,
- uint8* dst_argb,
- int dst_stride_argb,
- int width,
- int height);
- typedef void (*ARGBBlendRow)(const uint8* src_argb0,
- const uint8* src_argb1,
- uint8* dst_argb,
- int width);
- // Get function to Alpha Blend ARGB pixels and store to destination.
- LIBYUV_API
- ARGBBlendRow GetARGBBlend();
- // Alpha Blend ARGB images and store to destination.
- // Source is pre-multiplied by alpha using ARGBAttenuate.
- // Alpha of destination is set to 255.
- LIBYUV_API
- int ARGBBlend(const uint8* src_argb0,
- int src_stride_argb0,
- const uint8* src_argb1,
- int src_stride_argb1,
- uint8* dst_argb,
- int dst_stride_argb,
- int width,
- int height);
- // Alpha Blend plane and store to destination.
- // Source is not pre-multiplied by alpha.
- LIBYUV_API
- int BlendPlane(const uint8* src_y0,
- int src_stride_y0,
- const uint8* src_y1,
- int src_stride_y1,
- const uint8* alpha,
- int alpha_stride,
- uint8* dst_y,
- int dst_stride_y,
- int width,
- int height);
- // Alpha Blend YUV images and store to destination.
- // Source is not pre-multiplied by alpha.
- // Alpha is full width x height and subsampled to half size to apply to UV.
- LIBYUV_API
- int I420Blend(const uint8* src_y0,
- int src_stride_y0,
- const uint8* src_u0,
- int src_stride_u0,
- const uint8* src_v0,
- int src_stride_v0,
- const uint8* src_y1,
- int src_stride_y1,
- const uint8* src_u1,
- int src_stride_u1,
- const uint8* src_v1,
- int src_stride_v1,
- const uint8* alpha,
- int alpha_stride,
- uint8* dst_y,
- int dst_stride_y,
- uint8* dst_u,
- int dst_stride_u,
- uint8* dst_v,
- int dst_stride_v,
- int width,
- int height);
- // Multiply ARGB image by ARGB image. Shifted down by 8. Saturates to 255.
- LIBYUV_API
- int ARGBMultiply(const uint8* src_argb0,
- int src_stride_argb0,
- const uint8* src_argb1,
- int src_stride_argb1,
- uint8* dst_argb,
- int dst_stride_argb,
- int width,
- int height);
- // Add ARGB image with ARGB image. Saturates to 255.
- LIBYUV_API
- int ARGBAdd(const uint8* src_argb0,
- int src_stride_argb0,
- const uint8* src_argb1,
- int src_stride_argb1,
- uint8* dst_argb,
- int dst_stride_argb,
- int width,
- int height);
- // Subtract ARGB image (argb1) from ARGB image (argb0). Saturates to 0.
- LIBYUV_API
- int ARGBSubtract(const uint8* src_argb0,
- int src_stride_argb0,
- const uint8* src_argb1,
- int src_stride_argb1,
- uint8* dst_argb,
- int dst_stride_argb,
- int width,
- int height);
- // Convert I422 to YUY2.
- LIBYUV_API
- int I422ToYUY2(const uint8* src_y,
- int src_stride_y,
- const uint8* src_u,
- int src_stride_u,
- const uint8* src_v,
- int src_stride_v,
- uint8* dst_frame,
- int dst_stride_frame,
- int width,
- int height);
- // Convert I422 to UYVY.
- LIBYUV_API
- int I422ToUYVY(const uint8* src_y,
- int src_stride_y,
- const uint8* src_u,
- int src_stride_u,
- const uint8* src_v,
- int src_stride_v,
- uint8* dst_frame,
- int dst_stride_frame,
- int width,
- int height);
- // Convert unattentuated ARGB to preattenuated ARGB.
- LIBYUV_API
- int ARGBAttenuate(const uint8* src_argb,
- int src_stride_argb,
- uint8* dst_argb,
- int dst_stride_argb,
- int width,
- int height);
- // Convert preattentuated ARGB to unattenuated ARGB.
- LIBYUV_API
- int ARGBUnattenuate(const uint8* src_argb,
- int src_stride_argb,
- uint8* dst_argb,
- int dst_stride_argb,
- int width,
- int height);
- // Internal function - do not call directly.
- // Computes table of cumulative sum for image where the value is the sum
- // of all values above and to the left of the entry. Used by ARGBBlur.
- LIBYUV_API
- int ARGBComputeCumulativeSum(const uint8* src_argb,
- int src_stride_argb,
- int32* dst_cumsum,
- int dst_stride32_cumsum,
- int width,
- int height);
- // Blur ARGB image.
- // dst_cumsum table of width * (height + 1) * 16 bytes aligned to
- // 16 byte boundary.
- // dst_stride32_cumsum is number of ints in a row (width * 4).
- // radius is number of pixels around the center. e.g. 1 = 3x3. 2=5x5.
- // Blur is optimized for radius of 5 (11x11) or less.
- LIBYUV_API
- int ARGBBlur(const uint8* src_argb,
- int src_stride_argb,
- uint8* dst_argb,
- int dst_stride_argb,
- int32* dst_cumsum,
- int dst_stride32_cumsum,
- int width,
- int height,
- int radius);
- // Multiply ARGB image by ARGB value.
- LIBYUV_API
- int ARGBShade(const uint8* src_argb,
- int src_stride_argb,
- uint8* dst_argb,
- int dst_stride_argb,
- int width,
- int height,
- uint32 value);
- // Interpolate between two images using specified amount of interpolation
- // (0 to 255) and store to destination.
- // 'interpolation' is specified as 8 bit fraction where 0 means 100% src0
- // and 255 means 1% src0 and 99% src1.
- LIBYUV_API
- int InterpolatePlane(const uint8* src0,
- int src_stride0,
- const uint8* src1,
- int src_stride1,
- uint8* dst,
- int dst_stride,
- int width,
- int height,
- int interpolation);
- // Interpolate between two ARGB images using specified amount of interpolation
- // Internally calls InterpolatePlane with width * 4 (bpp).
- LIBYUV_API
- int ARGBInterpolate(const uint8* src_argb0,
- int src_stride_argb0,
- const uint8* src_argb1,
- int src_stride_argb1,
- uint8* dst_argb,
- int dst_stride_argb,
- int width,
- int height,
- int interpolation);
- // Interpolate between two YUV images using specified amount of interpolation
- // Internally calls InterpolatePlane on each plane where the U and V planes
- // are half width and half height.
- LIBYUV_API
- int I420Interpolate(const uint8* src0_y,
- int src0_stride_y,
- const uint8* src0_u,
- int src0_stride_u,
- const uint8* src0_v,
- int src0_stride_v,
- const uint8* src1_y,
- int src1_stride_y,
- const uint8* src1_u,
- int src1_stride_u,
- const uint8* src1_v,
- int src1_stride_v,
- uint8* dst_y,
- int dst_stride_y,
- uint8* dst_u,
- int dst_stride_u,
- uint8* dst_v,
- int dst_stride_v,
- int width,
- int height,
- int interpolation);
- #if defined(__pnacl__) || defined(__CLR_VER) || \
- (defined(__i386__) && !defined(__SSE__) && !defined(__clang__))
- #define LIBYUV_DISABLE_X86
- #endif
- // MemorySanitizer does not support assembly code yet. http://crbug.com/344505
- #if defined(__has_feature)
- #if __has_feature(memory_sanitizer)
- #define LIBYUV_DISABLE_X86
- #endif
- #endif
- // The following are available on all x86 platforms:
- #if !defined(LIBYUV_DISABLE_X86) && \
- (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__))
- #define HAS_ARGBAFFINEROW_SSE2
- #endif
- // Row function for copying pixels from a source with a slope to a row
- // of destination. Useful for scaling, rotation, mirror, texture mapping.
- LIBYUV_API
- void ARGBAffineRow_C(const uint8* src_argb,
- int src_argb_stride,
- uint8* dst_argb,
- const float* uv_dudv,
- int width);
- LIBYUV_API
- void ARGBAffineRow_SSE2(const uint8* src_argb,
- int src_argb_stride,
- uint8* dst_argb,
- const float* uv_dudv,
- int width);
- // Shuffle ARGB channel order. e.g. BGRA to ARGB.
- // shuffler is 16 bytes and must be aligned.
- LIBYUV_API
- int ARGBShuffle(const uint8* src_bgra,
- int src_stride_bgra,
- uint8* dst_argb,
- int dst_stride_argb,
- const uint8* shuffler,
- int width,
- int height);
- // Sobel ARGB effect with planar output.
- LIBYUV_API
- int ARGBSobelToPlane(const uint8* src_argb,
- int src_stride_argb,
- uint8* dst_y,
- int dst_stride_y,
- int width,
- int height);
- // Sobel ARGB effect.
- LIBYUV_API
- int ARGBSobel(const uint8* src_argb,
- int src_stride_argb,
- uint8* dst_argb,
- int dst_stride_argb,
- int width,
- int height);
- // Sobel ARGB effect w/ Sobel X, Sobel, Sobel Y in ARGB.
- LIBYUV_API
- int ARGBSobelXY(const uint8* src_argb,
- int src_stride_argb,
- uint8* dst_argb,
- int dst_stride_argb,
- int width,
- int height);
- #ifdef __cplusplus
- } // extern "C"
- } // namespace libyuv
- #endif
- #endif // INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
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