ios_opengl_dev.m 18 KB

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  1. /*
  2. * Copyright (C) 2013-2014 Teluu Inc. (http://www.teluu.com)
  3. *
  4. * This program is free software; you can redistribute it and/or modify
  5. * it under the terms of the GNU General Public License as published by
  6. * the Free Software Foundation; either version 2 of the License, or
  7. * (at your option) any later version.
  8. *
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License
  15. * along with this program; if not, write to the Free Software
  16. * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  17. */
  18. #include <pjmedia-videodev/videodev_imp.h>
  19. #include <pj/assert.h>
  20. #include <pj/log.h>
  21. #include <pj/os.h>
  22. #if defined(PJMEDIA_HAS_VIDEO) && PJMEDIA_HAS_VIDEO != 0 && \
  23. defined(PJMEDIA_VIDEO_DEV_HAS_IOS_OPENGL) && \
  24. PJMEDIA_VIDEO_DEV_HAS_IOS_OPENGL != 0
  25. #include <pjmedia-videodev/opengl_dev.h>
  26. #include <OpenGLES/ES2/gl.h>
  27. #include <OpenGLES/ES2/glext.h>
  28. #import <UIKit/UIKit.h>
  29. #define THIS_FILE "ios_opengl_dev.c"
  30. /* If this is enabled, iOS OpenGL will not return error during creation when
  31. * in the background. Instead, it will perform the initialization later
  32. * during rendering.
  33. */
  34. #define ALLOW_DELAYED_INITIALIZATION 0
  35. typedef struct iosgl_fmt_info
  36. {
  37. pjmedia_format_id pjmedia_format;
  38. } iosgl_fmt_info;
  39. /* Supported formats */
  40. static iosgl_fmt_info iosgl_fmts[] =
  41. {
  42. {PJMEDIA_FORMAT_BGRA} ,
  43. };
  44. @interface GLView : UIView
  45. {
  46. @public
  47. struct iosgl_stream *stream;
  48. }
  49. @end
  50. /* Video stream. */
  51. struct iosgl_stream
  52. {
  53. pjmedia_vid_dev_stream base; /**< Base stream */
  54. pjmedia_vid_dev_param param; /**< Settings */
  55. pj_pool_t *pool; /**< Memory pool */
  56. pjmedia_vid_dev_cb vid_cb; /**< Stream callback */
  57. void *user_data; /**< Application data */
  58. pj_bool_t is_running;
  59. pj_status_t status;
  60. pj_timestamp frame_ts;
  61. unsigned ts_inc;
  62. pjmedia_rect_size vid_size;
  63. unsigned frame_size;
  64. pj_bool_t is_rendering;
  65. void *render_buf;
  66. unsigned render_buf_size;
  67. gl_buffers *gl_buf;
  68. GLView *gl_view;
  69. EAGLContext *ogl_context;
  70. };
  71. /* Prototypes */
  72. static pj_status_t iosgl_stream_get_param(pjmedia_vid_dev_stream *strm,
  73. pjmedia_vid_dev_param *param);
  74. static pj_status_t iosgl_stream_get_cap(pjmedia_vid_dev_stream *strm,
  75. pjmedia_vid_dev_cap cap,
  76. void *value);
  77. static pj_status_t iosgl_stream_set_cap(pjmedia_vid_dev_stream *strm,
  78. pjmedia_vid_dev_cap cap,
  79. const void *value);
  80. static pj_status_t iosgl_stream_start(pjmedia_vid_dev_stream *strm);
  81. static pj_status_t iosgl_stream_put_frame(pjmedia_vid_dev_stream *strm,
  82. const pjmedia_frame *frame);
  83. static pj_status_t iosgl_stream_stop(pjmedia_vid_dev_stream *strm);
  84. static pj_status_t iosgl_stream_destroy(pjmedia_vid_dev_stream *strm);
  85. /* Operations */
  86. static pjmedia_vid_dev_stream_op stream_op =
  87. {
  88. &iosgl_stream_get_param,
  89. &iosgl_stream_get_cap,
  90. &iosgl_stream_set_cap,
  91. &iosgl_stream_start,
  92. NULL,
  93. &iosgl_stream_put_frame,
  94. &iosgl_stream_stop,
  95. &iosgl_stream_destroy
  96. };
  97. int pjmedia_vid_dev_opengl_imp_get_cap(void)
  98. {
  99. return PJMEDIA_VID_DEV_CAP_OUTPUT_WINDOW |
  100. PJMEDIA_VID_DEV_CAP_OUTPUT_RESIZE |
  101. PJMEDIA_VID_DEV_CAP_OUTPUT_POSITION |
  102. PJMEDIA_VID_DEV_CAP_OUTPUT_HIDE |
  103. PJMEDIA_VID_DEV_CAP_ORIENTATION;
  104. }
  105. static iosgl_fmt_info* get_iosgl_format_info(pjmedia_format_id id)
  106. {
  107. unsigned i;
  108. for (i = 0; i < PJ_ARRAY_SIZE(iosgl_fmts); i++) {
  109. if (iosgl_fmts[i].pjmedia_format == id)
  110. return &iosgl_fmts[i];
  111. }
  112. return NULL;
  113. }
  114. static void dispatch_sync_on_main_queue(void (^block)(void))
  115. {
  116. if ([NSThread isMainThread]) {
  117. block();
  118. } else {
  119. dispatch_sync(dispatch_get_main_queue(), block);
  120. }
  121. }
  122. @implementation GLView
  123. + (Class) layerClass
  124. {
  125. return [CAEAGLLayer class];
  126. }
  127. - (void) init_gl
  128. {
  129. /* Initialize OpenGL ES 2 */
  130. CAEAGLLayer *eagl_layer = (CAEAGLLayer *)[stream->gl_view layer];
  131. eagl_layer.opaque = YES;
  132. eagl_layer.drawableProperties =
  133. [NSDictionary dictionaryWithObjectsAndKeys:
  134. [NSNumber numberWithBool:NO], kEAGLDrawablePropertyRetainedBacking,
  135. kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat,
  136. nil];
  137. /* EAGLContext initialization will crash if we are in background mode */
  138. if ([UIApplication sharedApplication].applicationState ==
  139. UIApplicationStateBackground) {
  140. stream->status = PJMEDIA_EVID_INIT;
  141. return;
  142. }
  143. stream->ogl_context = [[EAGLContext alloc] initWithAPI:
  144. kEAGLRenderingAPIOpenGLES2];
  145. if (!stream->ogl_context ||
  146. ![EAGLContext setCurrentContext:stream->ogl_context])
  147. {
  148. NSLog(@"Failed in initializing EAGLContext");
  149. stream->status = PJMEDIA_EVID_SYSERR;
  150. return;
  151. }
  152. /* Create GL buffers */
  153. pjmedia_vid_dev_opengl_create_buffers(stream->pool, PJ_FALSE,
  154. &stream->gl_buf);
  155. [stream->ogl_context renderbufferStorage:GL_RENDERBUFFER
  156. fromDrawable:(CAEAGLLayer *)[stream->gl_view layer]];
  157. /* Init GL buffers */
  158. stream->status = pjmedia_vid_dev_opengl_init_buffers(stream->gl_buf);
  159. }
  160. - (void)deinit_gl
  161. {
  162. if ([EAGLContext currentContext] == stream->ogl_context)
  163. [EAGLContext setCurrentContext:nil];
  164. if (stream->ogl_context) {
  165. [stream->ogl_context release];
  166. stream->ogl_context = NULL;
  167. }
  168. if (stream->gl_buf) {
  169. pjmedia_vid_dev_opengl_destroy_buffers(stream->gl_buf);
  170. stream->gl_buf = NULL;
  171. }
  172. [self removeFromSuperview];
  173. }
  174. - (void)render
  175. {
  176. /* Don't make OpenGLES calls while in the background */
  177. if ([UIApplication sharedApplication].applicationState ==
  178. UIApplicationStateBackground)
  179. {
  180. return;
  181. }
  182. #if ALLOW_DELAYED_INITIALIZATION
  183. if (stream->status != PJ_SUCCESS) {
  184. if (stream->status == PJMEDIA_EVID_INIT) {
  185. [self init_gl];
  186. NSLog(@"Initializing OpenGL now %s", stream->status == PJ_SUCCESS?
  187. "success": "failed");
  188. }
  189. return;
  190. }
  191. #endif
  192. if (![EAGLContext setCurrentContext:stream->ogl_context]) {
  193. /* Failed to set context */
  194. return;
  195. }
  196. pjmedia_vid_dev_opengl_draw(stream->gl_buf, stream->vid_size.w, stream->vid_size.h,
  197. stream->render_buf);
  198. [stream->ogl_context presentRenderbuffer:GL_RENDERBUFFER];
  199. stream->is_rendering = PJ_FALSE;
  200. }
  201. - (void)finish_render
  202. {
  203. /* Do nothing. This function is serialized in the main thread, so when
  204. * it is called, we can be sure that render() has completed.
  205. */
  206. }
  207. - (void)change_format
  208. {
  209. pjmedia_video_format_detail *vfd;
  210. vfd = pjmedia_format_get_video_format_detail(&stream->param.fmt, PJ_TRUE);
  211. pj_memcpy(&stream->vid_size, &vfd->size, sizeof(vfd->size));
  212. if (stream->param.disp_size.w == 0 || stream->param.disp_size.h == 0)
  213. pj_memcpy(&stream->param.disp_size, &vfd->size, sizeof(vfd->size));
  214. }
  215. @end
  216. /* API: create stream */
  217. pj_status_t
  218. pjmedia_vid_dev_opengl_imp_create_stream(pj_pool_t *pool,
  219. pjmedia_vid_dev_param *param,
  220. const pjmedia_vid_dev_cb *cb,
  221. void *user_data,
  222. pjmedia_vid_dev_stream **p_vid_strm)
  223. {
  224. struct iosgl_stream *strm;
  225. const pjmedia_video_format_info *vfi;
  226. const pjmedia_video_format_detail *vfd;
  227. pjmedia_video_apply_fmt_param vafp;
  228. pj_status_t status = PJ_SUCCESS;
  229. CGRect rect;
  230. strm = PJ_POOL_ZALLOC_T(pool, struct iosgl_stream);
  231. pj_memcpy(&strm->param, param, sizeof(*param));
  232. strm->pool = pool;
  233. pj_memcpy(&strm->vid_cb, cb, sizeof(*cb));
  234. strm->user_data = user_data;
  235. vfd = pjmedia_format_get_video_format_detail(&strm->param.fmt, PJ_TRUE);
  236. strm->ts_inc = PJMEDIA_SPF2(param->clock_rate, &vfd->fps, 1);
  237. rect = CGRectMake(0, 0, strm->param.disp_size.w, strm->param.disp_size.h);
  238. dispatch_sync_on_main_queue(^{
  239. strm->gl_view = [[GLView alloc] initWithFrame:rect];
  240. });
  241. if (!strm->gl_view)
  242. return PJ_ENOMEM;
  243. strm->gl_view->stream = strm;
  244. /* If OUTPUT_RESIZE flag is not used, set display size to default */
  245. if (!(param->flags & PJMEDIA_VID_DEV_CAP_OUTPUT_RESIZE)) {
  246. pj_bzero(&strm->param.disp_size, sizeof(strm->param.disp_size));
  247. }
  248. /* Set video format */
  249. status = iosgl_stream_set_cap(&strm->base, PJMEDIA_VID_DEV_CAP_FORMAT,
  250. &param->fmt);
  251. if (status != PJ_SUCCESS)
  252. goto on_error;
  253. /* Perform OpenGL buffer initializations in the main thread. */
  254. strm->status = PJ_SUCCESS;
  255. [strm->gl_view performSelectorOnMainThread:@selector(init_gl)
  256. withObject:nil waitUntilDone:YES];
  257. if ((status = strm->status) != PJ_SUCCESS)
  258. {
  259. if (status == PJMEDIA_EVID_INIT) {
  260. PJ_LOG(3, (THIS_FILE, "Failed to initialize iOS OpenGL because "
  261. "we are in background"));
  262. #if !ALLOW_DELAYED_INITIALIZATION
  263. goto on_error;
  264. #endif
  265. } else {
  266. PJ_LOG(3, (THIS_FILE, "Unable to create and init OpenGL buffers"));
  267. goto on_error;
  268. }
  269. }
  270. /* Apply the remaining settings */
  271. if (param->flags & PJMEDIA_VID_DEV_CAP_OUTPUT_WINDOW) {
  272. iosgl_stream_set_cap(&strm->base, PJMEDIA_VID_DEV_CAP_OUTPUT_WINDOW,
  273. param->window.info.ios.window);
  274. }
  275. if (param->flags & PJMEDIA_VID_DEV_CAP_OUTPUT_POSITION) {
  276. iosgl_stream_set_cap(&strm->base, PJMEDIA_VID_DEV_CAP_OUTPUT_POSITION,
  277. &param->window_pos);
  278. }
  279. if (param->flags & PJMEDIA_VID_DEV_CAP_OUTPUT_HIDE) {
  280. iosgl_stream_set_cap(&strm->base, PJMEDIA_VID_DEV_CAP_OUTPUT_HIDE,
  281. &param->window_hide);
  282. }
  283. if (param->flags & PJMEDIA_VID_DEV_CAP_ORIENTATION) {
  284. iosgl_stream_set_cap(&strm->base, PJMEDIA_VID_DEV_CAP_ORIENTATION,
  285. &param->orient);
  286. }
  287. vfi = pjmedia_get_video_format_info(NULL, param->fmt.id);
  288. if (!vfi) return PJMEDIA_EVID_BADFORMAT;
  289. vafp.size = param->fmt.det.vid.size;
  290. vafp.buffer = NULL;
  291. if (vfi->apply_fmt(vfi, &vafp) != PJ_SUCCESS)
  292. return PJMEDIA_EVID_BADFORMAT;
  293. strm->frame_size = vafp.framebytes;
  294. strm->render_buf_size = strm->frame_size;
  295. strm->render_buf = pj_pool_alloc(strm->pool, strm->render_buf_size);
  296. PJ_LOG(4, (THIS_FILE, "iOS OpenGL ES renderer successfully created"));
  297. /* Done */
  298. strm->base.op = &stream_op;
  299. *p_vid_strm = &strm->base;
  300. return PJ_SUCCESS;
  301. on_error:
  302. iosgl_stream_destroy((pjmedia_vid_dev_stream *)strm);
  303. return status;
  304. }
  305. /* API: Get stream info. */
  306. static pj_status_t iosgl_stream_get_param(pjmedia_vid_dev_stream *s,
  307. pjmedia_vid_dev_param *pi)
  308. {
  309. struct iosgl_stream *strm = (struct iosgl_stream*)s;
  310. PJ_ASSERT_RETURN(strm && pi, PJ_EINVAL);
  311. pj_memcpy(pi, &strm->param, sizeof(*pi));
  312. if (iosgl_stream_get_cap(s, PJMEDIA_VID_DEV_CAP_OUTPUT_WINDOW,
  313. &pi->window) == PJ_SUCCESS)
  314. {
  315. pi->flags |= PJMEDIA_VID_DEV_CAP_OUTPUT_WINDOW;
  316. }
  317. return PJ_SUCCESS;
  318. }
  319. /* API: get capability */
  320. static pj_status_t iosgl_stream_get_cap(pjmedia_vid_dev_stream *s,
  321. pjmedia_vid_dev_cap cap,
  322. void *pval)
  323. {
  324. struct iosgl_stream *strm = (struct iosgl_stream*)s;
  325. PJ_UNUSED_ARG(strm);
  326. PJ_ASSERT_RETURN(s && pval, PJ_EINVAL);
  327. if (cap == PJMEDIA_VID_DEV_CAP_OUTPUT_WINDOW) {
  328. pjmedia_vid_dev_hwnd *wnd = (pjmedia_vid_dev_hwnd *)pval;
  329. wnd->info.ios.window = strm->gl_view;
  330. return PJ_SUCCESS;
  331. } else {
  332. return PJMEDIA_EVID_INVCAP;
  333. }
  334. }
  335. /* API: set capability */
  336. static pj_status_t iosgl_stream_set_cap(pjmedia_vid_dev_stream *s,
  337. pjmedia_vid_dev_cap cap,
  338. const void *pval)
  339. {
  340. struct iosgl_stream *strm = (struct iosgl_stream*)s;
  341. PJ_UNUSED_ARG(strm);
  342. PJ_ASSERT_RETURN(s && pval, PJ_EINVAL);
  343. if (cap==PJMEDIA_VID_DEV_CAP_FORMAT) {
  344. const pjmedia_video_format_info *vfi;
  345. pjmedia_video_apply_fmt_param vafp;
  346. pjmedia_format *fmt = (pjmedia_format *)pval;
  347. iosgl_fmt_info *ifi;
  348. if (!(ifi = get_iosgl_format_info(fmt->id)))
  349. return PJMEDIA_EVID_BADFORMAT;
  350. vfi = pjmedia_get_video_format_info(pjmedia_video_format_mgr_instance(),
  351. fmt->id);
  352. if (!vfi)
  353. return PJMEDIA_EVID_BADFORMAT;
  354. vafp.size = fmt->det.vid.size;
  355. vafp.buffer = NULL;
  356. if (vfi->apply_fmt(vfi, &vafp) != PJ_SUCCESS)
  357. return PJMEDIA_EVID_BADFORMAT;
  358. pjmedia_format_copy(&strm->param.fmt, fmt);
  359. strm->frame_size = vafp.framebytes;
  360. if (strm->render_buf_size < strm->frame_size) {
  361. /* Realloc only when needed */
  362. strm->render_buf_size = strm->frame_size;
  363. strm->render_buf=pj_pool_alloc(strm->pool, strm->render_buf_size);
  364. }
  365. [strm->gl_view performSelectorOnMainThread:@selector(change_format)
  366. withObject:nil waitUntilDone:YES];
  367. return PJ_SUCCESS;
  368. } else if (cap == PJMEDIA_VID_DEV_CAP_OUTPUT_WINDOW) {
  369. UIView *view = (UIView *)pval;
  370. strm->param.window.info.ios.window = (void *)pval;
  371. dispatch_sync_on_main_queue(^{[view addSubview:strm->gl_view];});
  372. return PJ_SUCCESS;
  373. } else if (cap == PJMEDIA_VID_DEV_CAP_OUTPUT_RESIZE) {
  374. pj_memcpy(&strm->param.disp_size, pval, sizeof(strm->param.disp_size));
  375. dispatch_sync_on_main_queue(^{
  376. strm->gl_view.bounds = CGRectMake(0, 0, strm->param.disp_size.w,
  377. strm->param.disp_size.h);
  378. });
  379. return PJ_SUCCESS;
  380. } else if (cap == PJMEDIA_VID_DEV_CAP_OUTPUT_POSITION) {
  381. pj_memcpy(&strm->param.window_pos, pval, sizeof(strm->param.window_pos));
  382. dispatch_sync_on_main_queue(^{
  383. strm->gl_view.center = CGPointMake(strm->param.window_pos.x +
  384. strm->param.disp_size.w/2.0,
  385. strm->param.window_pos.y +
  386. strm->param.disp_size.h/2.0);
  387. });
  388. return PJ_SUCCESS;
  389. } else if (cap == PJMEDIA_VID_DEV_CAP_OUTPUT_HIDE) {
  390. dispatch_sync_on_main_queue(^{
  391. strm->gl_view.hidden = (BOOL)(*((pj_bool_t *)pval));
  392. });
  393. return PJ_SUCCESS;
  394. } else if (cap == PJMEDIA_VID_DEV_CAP_ORIENTATION) {
  395. pj_memcpy(&strm->param.orient, pval, sizeof(strm->param.orient));
  396. if (strm->param.orient == PJMEDIA_ORIENT_UNKNOWN)
  397. return PJ_SUCCESS;
  398. dispatch_sync_on_main_queue(^{
  399. strm->gl_view.transform =
  400. CGAffineTransformMakeRotation(((int)strm->param.orient-1) *
  401. -M_PI_2);
  402. });
  403. return PJ_SUCCESS;
  404. }
  405. return PJMEDIA_EVID_INVCAP;
  406. }
  407. /* API: Start stream. */
  408. static pj_status_t iosgl_stream_start(pjmedia_vid_dev_stream *strm)
  409. {
  410. struct iosgl_stream *stream = (struct iosgl_stream*)strm;
  411. PJ_LOG(4, (THIS_FILE, "Starting ios opengl stream"));
  412. stream->is_running = PJ_TRUE;
  413. return PJ_SUCCESS;
  414. }
  415. /* API: Put frame from stream */
  416. static pj_status_t iosgl_stream_put_frame(pjmedia_vid_dev_stream *strm,
  417. const pjmedia_frame *frame)
  418. {
  419. struct iosgl_stream *stream = (struct iosgl_stream*)strm;
  420. /* Video conference just trying to send heart beat for updating timestamp
  421. * or keep-alive, this port doesn't need any, just ignore.
  422. */
  423. if (frame->size==0 || frame->buf==NULL)
  424. return PJ_SUCCESS;
  425. if (!stream->is_running)
  426. return PJ_EINVALIDOP;
  427. /* Prevent more than one async rendering task. */
  428. if (stream->is_rendering)
  429. return PJ_EIGNORED;
  430. if (stream->frame_size >= frame->size)
  431. pj_memcpy(stream->render_buf, frame->buf, frame->size);
  432. else
  433. pj_memcpy(stream->render_buf, frame->buf, stream->frame_size);
  434. /* Perform OpenGL drawing in the main thread. */
  435. stream->is_rendering = PJ_TRUE;
  436. [stream->gl_view performSelectorOnMainThread:@selector(render)
  437. withObject:nil waitUntilDone:NO];
  438. return PJ_SUCCESS;
  439. }
  440. /* API: Stop stream. */
  441. static pj_status_t iosgl_stream_stop(pjmedia_vid_dev_stream *strm)
  442. {
  443. struct iosgl_stream *stream = (struct iosgl_stream*)strm;
  444. PJ_LOG(4, (THIS_FILE, "Stopping ios opengl stream"));
  445. stream->is_running = PJ_FALSE;
  446. /* Wait until the rendering finishes */
  447. [stream->gl_view performSelectorOnMainThread:@selector(finish_render)
  448. withObject:nil waitUntilDone:YES];
  449. return PJ_SUCCESS;
  450. }
  451. /* API: Destroy stream. */
  452. static pj_status_t iosgl_stream_destroy(pjmedia_vid_dev_stream *strm)
  453. {
  454. struct iosgl_stream *stream = (struct iosgl_stream*)strm;
  455. PJ_ASSERT_RETURN(stream != NULL, PJ_EINVAL);
  456. if (stream->is_running)
  457. iosgl_stream_stop(strm);
  458. if (stream->gl_view) {
  459. [stream->gl_view performSelectorOnMainThread:@selector(deinit_gl)
  460. withObject:nil waitUntilDone:YES];
  461. [stream->gl_view release];
  462. stream->gl_view = NULL;
  463. }
  464. pj_pool_release(stream->pool);
  465. return PJ_SUCCESS;
  466. }
  467. #endif /* PJMEDIA_VIDEO_DEV_HAS_IOS_OPENGL */